Friday, May 10, 2019

CROW PARTY TOWN

Edit:

This only exists because of Bad Frog Bargain. Nate Treme is amazing!!!

IN MEDIA RES / Starting Out Right

  1. Face painting the Mayor and their guards
  2. Round 4, Caribou Lou drinking contest 
  3. William Tell Multi Demonstration, Circular Firing Squad
  4. Chased by cops over 'harmless prank'
  5. Inside a burning multi-outhouse
  6. At the tippy-top of a tree, swaying in the breeze

FACTIONS

  1. Drunk Dog Gang. Knives, puffy pants, hosery, slingshots. Wants all the pies.
  2. Franklin Shipments. Clubs, overalls, straw hats, chaw. Picking up shipments of bent copper coins, shiny things.
  3. Mayor and retinue. Dapper moth-eaten wool suits, bowler hats weighted with stones to be good throwing weapons, razors sewn on the brim. Wants the Town Sash before midnight tomorrow night.
  4. A Swamp Witch. Wants the Town Sash and 12 Great Pies to summon a whirlwind.

LOCATIONS

  1. Treetop bridges and houses
  2. Treeroot Hollows 
  3. Old Mill
  4. Lumpy Meadow
  5. River jetty and dock
  6. Mayor's dome ceramic house
  7. Big fences horse pasture - boggy, full of giant turds
  8. Standoff Stump Hill
  9. Wolf's Kiss Inn and Mudbath
  10. Old Frog Bonnie's Shack and Moonshine still
  11. Thatched Schoolhouse
  12. Bakers' Treeforts
  13. Fairground

RANDOM ENCOUNTERS / EVENTS

  1. Murder of 2d4 Drunk Dog Gangers who smell pie on you
  2. d4 Crow Cops chasing 2d4 pie thieves
  3. Mayor's top dogsbody crow, hunting for the Town Sash
  4. Flying monkey, glass cat. In bad disguises. Spies for the Witch
  5. Baker with a Great Pie, 2d4 Crow and Ghost guards.
  6. Pie Car (temporary edible vehicle) full of drunk crows careening at speed
  7. Huge Ghost, ragged body, enormous snowglobe head, looking for a tiny lost spell written inside a pie-shell
  8. Potionmonger with 1d6 potions left, heroically drunk
  9. Tree Haunt awakens and animates tree, needs a barrel of wine to go back to sleep, quite angry to be awake
  10. Crow coppers checking festival tickets, d4+1
  11. Fire jugglers having a bad mishap 
  12. Warbling time caws and paws the PCs forward. Day becomes night or vice-versa. Weather is now 1) Clear 2) Rainy 3) Snowy 4) Foggy
  13. The Witch, in a bad disguise as a Doctor with a green skin condition and evil laugh
  14. Hobo wearing Town Sash climbing up a tree, throws rocks at pursuers. Wants to sleep in a tree, smoke a pipe full of fresh dill
  15. Ballroom Dance Battle enfolds PCs, will take next 1d6 hours. Will generally not attack PCs but also cannot let them leave without some fight-dancing

THIS CROW

Wearing

  1. Toga
  2. Ascot and cloak
  3. Monocle-suit
  4. Aluminum foil pants
  5. Spats, suspenders
  6. Sundress
  7. Leather jacket
  8. Hoop skirt

Wants

  1. Pie
  2. Town Sash
  3. Revenge
  4. Magic
  5. More wine
  6. Spy for 1-2) Mayor 3-4) Gang 5-6) Franklin Shipments

Is

  1. Drunk
  2. Cursed (infectious)
  3. Sleepwalking
  4. Judging a contest
  5. Jovular
  6. Suspicious


Random Pockets

  1. Worms and dirt
  2. Potion
  3. Silver folding jackknife
  4. Monogrammed hankerchief
  5. Bug Repellent Tonic, doubles as laudanum
  6. Town Sash treasure map (guesswork)
  7. 2d6 drink tickets
  8. 1d4 pie contest tickets
  9. Feather poppet (spell focus, 1 use)
  10. Wanted: Swamp Witch poster
  11. Spool of steel wire and snips
  12. Cold iron spike
  13. Slide whistle
  14. Tiny crystal animal in felt back
  15. Witch hazel, witches hate it
  16. Dancer's mask
  17. Waltz instruction manual
  18. Feather Wax
  19. Steel photograph of last year's Great Pies
  20. Duck call (illegal)

Rumormongering

  1. Witches want our pies
  2. Witch agents everywhere
  3. Mayor is secretly a werewolf
  4. Wolf's Kiss Inn has the Sash
  5. Pie cures hangover (false, 50/50 pie contains alcohol)
  6. Drunk Dog Gang trying to cut down tree-house villages, make us all live on the ground
  7. Franklin Shipments brings in gloomy monsters
  8. Whoever gets the Sash becomes Mayor for a night

I need to learn how to lay this out as a pamphlet

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