Monday, May 6, 2019

20 More Curses for Bad Frog Bargain

I like the curses from Bad Frog Bargain, but wanted something a little less tentacle-arm and a little more 'I just gave you a weird tool to try to use well.' I suppose that's what tentacle arms are as well, but, hey. Also some of these are merely bad. 'Curses.' It's in the name y'all. Here this is as a PDF


  1. Any social interaction must be intimidation first. You cackle like a foul villain.
  2. Gamble compulsively (disadvantage to ignore)
  3. Smoke constantly
  4. Plant cigarette trees everywhere
  5. Hyper drunk (maybe advantageous for melee)
  6. Rubber bones. Disadvantage to melee attacks, advantage to melee defense.
  7. Made of stone - can still move, just very slow, very heavy.
  8. Speak in pig latin - disadvantage for rest of scene if you violate this. Some NPCs insist they do not understand pig latin because they do not like pig folks.
  9. Dance constantly - movement is slower. 
  10. Adopt persona of 1) Pirate 2) thief-taker 3) noble 4) priest 5) artisan 6) gong farmer
  11. Drink every potion possible
  12. Random spell cast per scene, use knave spell list or your own. You still have to roll to cast to see if things go well or not.
  13. Carry and play a gramaphone at all times, requires at least one hand, two to crank it. It stops playing on a 1-2 on a d6 per round of combat.
  14. You turn into your own grandparent.
  15. Belt to snake, slithers away. You must hold up your pants or become Embarrassed. 
  16. Flock of loud, boisterous birds follows you everywhere, eating vociferously, pooping everywhere in garish colors.
  17. Everyone around you wants to party or mosh, depending on the encounter.
  18. Tiny raincloud follows you everywhere, will ruin any books you carry if they're, for instance, in your hand. Get someone else to carry a torch.
  19. An angry, loud eagle is now your hat. It is attached to your skin.
  20. Plants burst from ground and entangle you if you stop for more than 1 round. Act as armor but slow you down. 

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