- Any social interaction must be intimidation first. You cackle like a foul villain.
- Gamble compulsively (disadvantage to ignore)
- Smoke constantly
- Plant cigarette trees everywhere
- Hyper drunk (maybe advantageous for melee)
- Rubber bones. Disadvantage to melee attacks, advantage to melee defense.
- Made of stone - can still move, just very slow, very heavy.
- Speak in pig latin - disadvantage for rest of scene if you violate this. Some NPCs insist they do not understand pig latin because they do not like pig folks.
- Dance constantly - movement is slower.
- Adopt persona of 1) Pirate 2) thief-taker 3) noble 4) priest 5) artisan 6) gong farmer
- Drink every potion possible
- Random spell cast per scene, use knave spell list or your own. You still have to roll to cast to see if things go well or not.
- Carry and play a gramaphone at all times, requires at least one hand, two to crank it. It stops playing on a 1-2 on a d6 per round of combat.
- You turn into your own grandparent.
- Belt to snake, slithers away. You must hold up your pants or become Embarrassed.
- Flock of loud, boisterous birds follows you everywhere, eating vociferously, pooping everywhere in garish colors.
- Everyone around you wants to party or mosh, depending on the encounter.
- Tiny raincloud follows you everywhere, will ruin any books you carry if they're, for instance, in your hand. Get someone else to carry a torch.
- An angry, loud eagle is now your hat. It is attached to your skin.
- Plants burst from ground and entangle you if you stop for more than 1 round. Act as armor but slow you down.
Monday, May 6, 2019
20 More Curses for Bad Frog Bargain
I like the curses from Bad Frog Bargain, but wanted something a little less tentacle-arm and a little more 'I just gave you a weird tool to try to use well.' I suppose that's what tentacle arms are as well, but, hey. Also some of these are merely bad. 'Curses.' It's in the name y'all. Here this is as a PDF.
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