Friday, March 10, 2017
Horizon Knight Troika! Background
I forgot to post this forever ago. Daniel made me a thing!
Horizon Knight
You are the disciple of a roving monastic order committed to the preservation of reality. You once sailed from sphere to sphere inside your hermetic fortress, plumbed the depths of non-existance, fusil-lance in hand, engaging in highly abstract combat with the forces of entropy and psycho-oblivion. However one day on returning from an excursion beyond the black rainbow you found your fortress to be gone. In itself not surprising, the fortress goes where it is needed, but to leave behind a Sentionaut is unheard of except in the most desperate situations. Investigation is warranted.
Possessions
-Fusil lance (as fusil and polearm)
-Environmentally sealed plate armour (heavy armour, grants immunity to environmental effects. Requires recharging with a plasmic core once a week)
-A loyal Squire (6/10/2) who is attached to you via a metal umbilicus, allowing them to benefit from your suit. Can be released with a few minutes fiddling. Their own suit is sealed but cannot function alone.
Skills
3 Spell - Life Link
2 Fusil Lance Fighting
2 Astrology
1 Second Sight
1 Climb
1 Run
1 Strength
1 Fly
1 random spell from table 5
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