imaginary hallways

Tuesday, July 19, 2016

Savage Rifts Sample Characters: Juicer, Crazy, TechnoWizard, Burster, M.A.R.S. Mercenary

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Had fun making some more Savage Rifts characters, with more to come. All the sample characters so far Crazy Vs Juicer Juicers feel ver...
Sunday, July 10, 2016

Savage Rifts: Combat Cyborg Sample Character

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I've been messing around and making characters in Savage Rifts; this is my clothes-hound former-mechanic-turned Combat Cyborg. The Juice...
Wednesday, June 29, 2016

Savage Rifts

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I have no idea why Savage Rifts has captivated my imagination so much. Perhaps it's how the game strives to let these three characters r...
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Wednesday, June 1, 2016

Jail: Building Character and Eventually Causing Death

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This particular jail is a mine. Perfect for PCs who've slighted someone such that they figure backbreaking work will help them gain char...

How These Tribesfolk are Different

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Tribesfolk: 4d20 total, 2d10+5 fight-capable folks. They have d8 hp, d6 damage (spears and shortbows), 12 AC (elaborate stone-and-string jew...
Friday, April 29, 2016

DCC After Action Report: Stealing Skyskippers part 1

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The crew had infiltrated a derelict temple to Crom, overrun with Crab Folk settlers. They had alongside them a freed ghost, Belwin, who was ...
Sunday, March 27, 2016

This doesn't have grappling rules, does it?

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That was a question from a player, during a game of Into the Odd. They had run out of the Underground and into Bastion, having stolen an Arc...
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Charlie
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