ONE
- Flashing emergency lights
- Hanging chains
- Open electrical ductwork
- Venting steam, 2 meters max visibility
- Storage crates littered about
- Private improvised work/rest area
TWO
- Jury-rigged lighting
- Large AC fans / vents
- Schematics and printouts strewn about
- Sealed capsule, 1000 kg. Contains Plastic Death Tree
- Pitch black
- Super loud
THREE
- Weirdly tiered (about 1 meter difference, good for cover)
- Metal grill over wire / steam pipes / liquid / drop
- Effluent access, pipes
- Broken mainframe materials
- Extra flooring / wall / ceiling covers, some glass
- Stacks of corpses in body bags
FOUR
- 2d6 barrels of unstable fuel
- Artificial park
- Foundry re-flow, open, molten metal
- Demon sigils carved everywhere, humming faintly
- Graffiti'd with rumors
- Emergency computer terminal
FIVE
- Large industrial bags of trash everywhere
- Vaulted ceiling, thick columns
- Large acquariums
- Spare algae farms
- Crates full of flour, (one secretly contains powder-based drugs, worth 30k credits)
- Overgrown with lightvine, 3 meters visibility despite light as it hangs down from ceiling
SIX
- Filled with acrid smoke
- Lots of nooks and crannies, dim
- Bright and very spartan
- Shot up, ceiling panels creaking, falling
- Narrow, twisting like guts
- Loose floor panels
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